Food

Everyone needs to eat! What do you eat? Food! That is what this entire section is about ( and water ).

The food industry is very important. Not only do crop fields yield grain, but also ecology. The water industry is what sustains your crop fields and people. The vitamin industry is what makes sure your people don't work at 10% manpower: Late Game Buildings: Tips and tricks:
 * Open Crop Field: One small tile with one fourth of everything the large field has and needs. Also Soil Fertility affects the productivity
 * Large Open Crop Field: This should sustain you. It increases ecology by four. Also Soil Fertility affects the productivity
 * Indoor Crop Field: Same as the open one but don't rely on the Soil Fertility.
 * Large Indoor Crop Field: Also the same as the open one, but also don't rely on the Soil Fertility.
 * Underwater Indoor Crop Field: Like the Indoor Crop Field, but don't need Water. Because it's under-water.
 * Ground Water Pump: It pumps water from the ground. Self Explanatory.
 * Water Filter: The water filter only works with a lake. It pumps out water like the ground water pump.
 * Salad Farm: You need this for markets and for your to eat. Requires water
 * Vineyard: It grows grapes. Requires water
 * Apple Orchard: It grows apples. Requires water
 * Fishing Dock: The fishing dock breeds and catches fish. It requires a lake.
 * Wine press: Presses grapes into wine.

When you reach side walls, move all your food industry ( Excluding Orchards) to the cliff side. This is much more efficient than keeping them on the surface. You have also way more space for non-wall buildings